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thaumkid

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A member registered May 04, 2018

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Alright, I finished Dig. And then dug through the code. Made sure I didn't miss any key-bindings, etc. Never figured out if [pg up, pg down / Q, W] did anything, nor the tab button. They all had bindings, but didn't seem to have any effects. I liked the Donald, although the dialog with Danny was the richest. Interesting to see that the NWJS framework added a whopping 500Mb, whereas the main app files were only 70Mb, most of that audio and lots of unused visuals. Fun seeing the japanese in some of the core rpgmaker files

had to chmod +x the inner executable (nwjs) in the osx version (see this). after that, on osx 10.14.6 it would start up but not create a content window or do anything afaik. cool game image, though. the 'warn before quitting' option also failed to cause a dialog box to pop up when quitting